AW: News - Die Römer: Aufwändiges Verpackungsdesign
imagine-one am 30.06.2006 04:44 schrieb:
Also auf einer Skala von
1 (genial) bis 5 (einfache DVD Hülle)
stufe ich diese Verpackung als eine 3 ein.
Klar gibt es besseres !
Die absolut hochwertige Verpackung von Panzers z.B. fand ich auch genial.
Aber wenn ich die Verpackung von "Die Römer" im Gegensatz zu diesen stubiden DVD Hüllen vergleiche, kann sie schon was.
Bin auch heute im Saturn gewesen und habe mir dieses Spiel besonders lange angesehen.
Am schrecklichsten sind wohl DVD Hülle und keine Screenshots auf der Rückseite, sondern nur eine unrealistische Graphik auf der Vorderseite (wie bei Gameboyspielen)
... ob das jetzt nun wirklich eine News wert war, kann ich auch nicht voll bestätigen, aber es tut ja auch keinem weh!
I just bought the (English version of the) game here in the Netherlands for 4.99 EUR at Intertoys. It doesn't seem to be a budget version but a priced down version of the original game. It's called 'Glory of the Roman Empire'. It's packaged in a normal DVD-box and the front is as shown above and the back has a screenshot from the game with numbers and an explanation per type of building, like in the fold-out above. Super imposed is also some data about the game like minium requirements en www-site and copyright etc. but not any text explaining what the game is about.
My opinion: I played the demo of the game, probably from the PC-Games DVD, sometime in 2006 and I did like the game quite a lot but disliked some aspects and decided to wait until it's price had gone down to what I thought it was worth (I would have bought it for 20 EUR, I guess).
I don't like the back of the DVD-box. Of course I like to see actual scenes from games and not from inter episode movies or whatever, but I also like to read what the genre of the game is. This is clearly a Settlers/Siedler type RTS game but in full 3D! But I think they should explain that on the sleeve.
As regards the game itself: I really love the graphics and the economic model, at least in essence. I got stuck in the third episode in Venice/Venetia in my second attempt. The problem is that I need to get all my citizens satisfied upto a certain level (besides building an arch of triomph which is quite easy), but I don't have enough slaves to get the goods from all the buildings to all the other buildings efficiently. Perhaps when one would optimize the buildup of the city it could be done, but that buildup is inherited from an earlier episode of the game. It's also suggested that one should build warehouses but that just aggrevates the problems, because the slaves will only transport goods around their own warehouse and I can't move slaves to other warehouses yet. (By building slave shelters...)
Somewhere it's claimed that this game should be easy for new players, but the opposite seems to be the case: I see the same kinds of problems cropping up as in Knights and Merchants. (Perhaps the same crew made this game, both are German/Austrian games). Of course logistics are a problem when you expand your territory (as Napoleon and Hitler found out trying to conquer Russia), but don't aggrevate the problem by arbitrarily restricting some of the amounts of resources, like the amount of slaves per warehouse/city center.
Settlers/Siedler 2 already solved this problem much better around 1995...
And without having magical connections between all warehouses which is very contra-realistic.