butt3rkeks am 27.08.2005 18:46 schrieb:
in 1.6 konnte man demos ingame vorspulen. wie geht des in source ?
Es gibt einen integrierter Demo Player in CS
ource!
Man kann den Player aufrufen, wenn man "demoui" in die Console schreibt.
Hier die wichtigsten Demo Befehle, die wohl jeder kennt:
benchframe - Takes a snapshot of a particular frame in a time demo
cl_demoviewoverride - Override view during demo playback
demo_debug - Demo debug info
demo_fastforwardfinalspeed - Go this fast when starting to hold FF button
demo_fastforwardramptime - How many seconds it takes to get to full FF speed
demo_fastforwardstartspeed - Go this fast when starting to hold FF button.
demo_interpolateview - Do view interpolation during dem playback
demo_pauseatservertick - Pauses demo playback at server tick
demo_quitafterplayback - Quits game after demo playback
demo_recordcommands - Record commands typed at console into .dem files
demogototick - Skips to a tick in demo
demolist - Print demo sequence list
demopause - Pauses demo playback
demoresume - Resumes demo playback
demos - Demo demo file sequence
demotimescale - Sets demo replay speed
demotogglepause - Toggles demo playback
demoui - Show/hide the demo player UI
listdemo - List demo file contents
nextdemo - Play next demo in sequence
playdemo - Play a recorded demo file (.dem )
record - begins to record a demo and saves it as a .dem file
startdemos - Play demos in demo sequence
stop - Finish recording demo
stopdemo - Stop playing back a demo
timedemo - Play a demo at max fps and report performance info and average fps
timedemoquit - Play a demo, report performance info, and then exit
endmovie - Movie Stop recording movie frames
startmovie - Movie Start recording movie frames